16 tracks and 12 cars available.
If the game runs slow, go to the options and set detail level to low. The default setting is HIGH which may be slow on slower models.
This game uses google licensing, please keep internet access on to activate it for first use (phone or wireless). Close the game before activating the internet if it is off and start the game again.
This game runs on any resolution (HD, WSVGA and those not invented yet) It''s tablet friendly. This should run great on a Motorola Xoom for instance! Let me know!
Support for OpenGl 2 enabled devices. If you have a fast device such as a Samsung Galaxy S or Galaxy TAB (or better), try setting the detail level to VERY HIGH in the options.
Want to drive with device Tilt? Visit the options and set controls to SENSOR. Want the screenshot''s ROCK camera? Change camera to ROCK on the options.
Feel free to suggest ([email protected]) new track types or even layouts. Suggestions and BUG/PERFORMANCE reports will be appreciated.
Keep track of work in progress by visiting our BUZZ. Feel free to post comments and suggestions. http://www.google.com/profiles/publicobject
TL Racing is an action racing game that should please those who like old style racing games like Rock and Roll Racing or even modern action games like Mario Kart.
-Currently has 16 tracks and 12 cars.
-Racing against 5 opponents
-Time Trial with ghost 3 laps
-Isometric Rock Cam (view from above)
-Perspective chase and roof cams.
-Currently Single player only
-This game does not look like JetFlyMasterTurbo!
A: I know... and it won''t. I''m trying to achieve a game between common kart games and isometric old style race games. Let me know if some balance changes may appeal you though (that''s the main reason of this being beta)
-Will there be a multiplayer?
A: yes, in a near future (for local area network only)
-Will there be leaderboards?
This is a maintenance release.
-Added libraries for ARM7, MIPS and x86.
-Some newer arm devices might experience a slight performance increase.
Found a bug? report it please!
Just to let you know, I''m currently (still) working on multiplayer (yeah... sorry for the delay)